All posts in " performance "
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Using the Paint Timing API

By seorocket / 7 days ago

It’s a great time to be a web performance aficionado, and the arrival of the Paint Timing API in Chrome 60 is proof positive of that fact. The Paint Timing API is yet another addition to the burgeoning Performance API, but instead of capturing page and resource timings, this new and experimental API allows you […]

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The Critical Request

By seorocket / 3 weeks ago

Serving a website seems pretty simple: Send some HTML, the browser figures out what resources to load next. Then we wait patiently for the page to be ready. Little may you know, a lot is going on under the hood. Have you ever wondered how browser figures out which assets should be requested and in […]

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Musings on HTTP/2 and Bundling

By seorocket / last month

HTTP/2 has been one of my areas of interest. In fact, I’ve written a few articles about it just in the last year. In one of those articles I made this unchecked assertion: If the user is on HTTP/2: You’ll serve more and smaller assets. You’ll avoid stuff like image sprites, inlined CSS, and scripts, […]

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What is the Future of Front End Web Development?

By seorocket / a couple of months ago

I was asked to do a little session on this the other day. I’d say I’m underqualified to answer the question, as is any single person. If you really needed hard answers to this question, you’d probably look to aggregate data of survey results from lots of developers. I am a little qualified though. Aside […]

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